const GAME = {
PLAYERSTATE : {"name":null,"flags":[],"settings":{"textspeed":{"type":"counter","value":90,"max":100,"min":0,"step":1,"disabled":false},"animation":{"type":"checkbox","value":true,"disabled":false},"debug":{"type":"checkbox","value":false,"disabled":false},"volume":{"type":"counter","value":-1,"max":100,"min":0,"disabled":true}}}, //overridable
PLAYERSTATE_DEFAULTS : {"name":null,"flags":[],"settings":{"textspeed":{"type":"counter","value":90,"max":100,"min":0,"step":1,"disabled":false},"animation":{"type":"checkbox","value":true,"disabled":false},"debug":{"type":"checkbox","value":false,"disabled":false},"volume":{"type":"counter","value":-1,"max":100,"min":0,"disabled":true}}}, // not overridable
//const CHARACTERS : {"Dismas":{"name":"Dismas","default":"neutral","sprites":{"neutral":"/images/projects/dddsim/characters/dismas/neutral.png","happy":"/images/projects/dddsim/characters/dismas/happy.png","combat":"/images/projects/dddsim/characters/dismas/combat.png"}},"Reynauld":{"name":"Reynauld","default":"neutral","sprites":{"neutral":"/images/projects/dddsim/characters/reynauld/neutral.png"}},"Junia":{"name":"Junia","default":"neutral","sprites":{"angry":"/images/projects/dddsim/characters/junia/angry.png","happy":"/images/projects/dddsim/characters/junia/happy.png","neutral":"/images/projects/dddsim/characters/junia/neutral.png","combat":"/images/projects/dddsim/characters/junia/combat.png","grim":"/images/projects/dddsim/characters/junia/grim.png"}},"Paracelsus":{"name":"Paracelsus","default":"neutral","sprites":{"angry":"/images/projects/dddsim/characters/paracelsus/angry.png","happy":"/images/projects/dddsim/characters/paracelsus/happy.png","neutral":"/images/projects/dddsim/characters/paracelsus/neutral.png","combat":"/images/projects/dddsim/characters/paracelsus/combat.png","grim":"/images/projects/dddsim/characters/paracelsus/grim.png"}}},
BACKGROUNDS : {"introcarriage":"/images/projects/dddsim/backgrounds/introcarriage.png"},
CHAPTERS : [{"scenes":[{"id":"start","dialogues":[{"text":"{Ruin has come to our family.}","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Before my untimely demise I contacted one of my kin.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"A meager fail-safe as it was, my penance was complete.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"The [name] on the missive...","speaking":"Narrator","characters":[],"input":"name","choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"The carriage rattles and shakes as it makes its way through the dark, twisted forest.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"The path ahead is treacherous, and you can feel the tension in the air.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Keep yer eyes sharp, Reynauld.","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"This road's ripe fer an ambush.","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Fear not, Dismas. I am ever vigilant.","speaking":"Reynauld","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"The silence streches on, only broken by the steady drum of the carriage.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Enjoying the ride, _name?","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Hope yer ready for what lies ahead.","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Steady now, Dismas.","speaking":"Reynauld","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"The Heir has a grave responsibility.","speaking":"Reynauld","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"This land is plagued by horrors untold.","speaking":"Reynauld","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Doing away with the corruption will be no easy task.","speaking":"Reynauld","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"I understand the risks, Reynauld.","speaking":"Player","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"We must restore my estate to its former glory.","speaking":"Player","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"It is my reponsibility anyhow.","speaking":"Player","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"(It is not by any fault of mine, but I must atone for my {Ancestors} sins.)","speaking":"Player","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Yeah, yer talkin' like a true leader.","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"The rogue shrugs, leaning back.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"But first, we gotta survive this journey.","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Suddenly, the carriage lurches to a halt.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"You hear shouting and the clash of steel outside.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Then, from the driver's seat, a gunshot and a dull thud.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Shrieks of the wheels, crying of the horses - an {ambush}!","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"The door is flung open, and Dismas and Reynauld leap out, weapons drawn.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Fuck!","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/combat.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Stay inside _name! It ain'safe fer ye!","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/combat.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Without a word Reynauld pushes you inside the safety of the wagon.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/combat.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"With a kick from the knight, the door slams shut.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/combat.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"You can only watch the ensuing fight, as your protectors throw themselves into the fray.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/combat.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"The bandits are relentless, but Dismas and Reynauld fight with skill and determination.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/combat.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Swords clash and bullets fly as the night is filled with the sounds of battle.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/combat.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Dismas's pistol barks out a shot, taking down one of the bandits.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/combat.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"The blade in his other hand parries a sword thrust, his movements a blur of deadly precision.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/combat.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Ya picked the wrong carriage to rob!","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/combat.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Reynauld charges forward, his shield raised high.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/combat.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"He bashes a bandit aside and follows up with a powerful slash from his sword.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/combat.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"In the name of the [Light], I will smite you!","speaking":"Reynauld","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/combat.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Despite their bravery, the bandits refuse to let up.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/combat.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"One manages to land a blow on Dismas, while another's dagger grazes Reynauld.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/combat.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Nngh-!","speaking":"Reynauld","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/combat.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Momentarily distracted, he fights to keep his balance.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/combat.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Behind him, Dismas is holding his own, but cannot help his struggling companion.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/combat.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"You notice the bringand brute raise his mace above the crusaders head...","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/combat.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Reynauld! [To your left!]","speaking":"Player","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/combat.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Your voice carries over the meager battlefied, alerting the knight.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/combat.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"He throws himself to the side, and the mace's crown lodges itself in the spot he was moments prior.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/combat.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"You cannot hear it, but a small mutter escapes him.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/combat.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Light be praised...","speaking":"Reynauld","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/combat.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Less prayin' more swingin'!","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/combat.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"The rogue disposes of his opponent, racing to Reynauld's side.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/combat.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"With a final, desperate push, Dismas and Reynauld drive off the remaining brigand.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/combat.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Both Dismas and Reynauld are injured, but the fight is won at last.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/combat.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"They'll survive.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Are you both alright?","speaking":"Player","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"You survey your companions, checking them over.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Just a scratch, Heir. I'll live.","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"His neckerchief is askew, his breathing heavy and his hair is ruffled.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"His coat is torn on his shoulder, a nasty gash showing beneath the fabric.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"It is but a flesh wound.","speaking":"Reynauld","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"My faith sustains me.","speaking":"Reynauld","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"There are dents in his armor, but nothing seems to be broken.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"(It't true, they look tired, yet they don't seem to be keeling over.)","speaking":"Player","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"(I should still make sure.)","speaking":"Player","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Who needs help?","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Who needs help?","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":[{"text":"Tend to Dismas.","flags":["help_dismas","dismas_owe_drink"],"goto":""},{"text":"Tend to Reynauld.","flags":["help_reynauld","rey_pray_invited"],"goto":""},{"text":"Hurry and be on your way.","flags":["help_noone","corruption_one"],"goto":""}],"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Please, allow me tend to your wounds.","speaking":"Player","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["!help_noone"],"flags":null,"goto":null},{"text":"Can you hang on for a second Dismas?","speaking":"Player","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["!help_dismas"],"flags":null,"goto":null},{"text":"Yeah, sure, I'll just be bleedin' over there.","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["!help_dismas"],"flags":null,"goto":null},{"text":"Will you be alright for a second, Reynauld?","speaking":"Player","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["!help_reynauld"],"flags":null,"goto":null},{"text":"The knight nods solemnly, walking aside.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["!help_reynauld"],"flags":null,"goto":null},{"text":"Dismas, let me take care of you first.","speaking":"Player","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_dismas"],"flags":null,"goto":null},{"text":"Fine.","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_dismas"],"flags":null,"goto":null},{"text":"I ain't gonna complain.","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_dismas"],"flags":null,"goto":null},{"text":"He let's you take off his coat, so you can clean the skin around the gash.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_dismas"],"flags":null,"goto":null},{"text":"His shirt gets in the way, but you don't want him stripping naked in the middle of the woods.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_dismas"],"flags":null,"goto":null},{"text":"...that and the [knight's] watchful gaze makes you feel... observed.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_dismas"],"flags":null,"goto":null},{"text":"You carefully bandage Dismas's scrape, and he gives you a grateful nod.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_dismas"],"flags":null,"goto":null},{"text":"Appreciate it, Heir. Yer a lifesaver.","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_dismas"],"flags":null,"goto":null},{"text":"He stretches, testing out the movement of the arm.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_dismas"],"flags":null,"goto":null},{"text":"A shadow of a wince graces his brow.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_dismas"],"flags":null,"goto":null},{"text":"Are you sure you'll be okay?","speaking":"Player","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_dismas"],"flags":null,"goto":null},{"text":"I will take you to the sanitarium when we make it to the town.","speaking":"Player","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_dismas"],"flags":null,"goto":null},{"text":"Nah, don't ya worry about that.","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_dismas"],"flags":null,"goto":null},{"text":"Dismas dusts off his coat, and makes sure his weapons are aplace.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_dismas"],"flags":null,"goto":null},{"text":"Well, I'm feelin' all peachy keen now!","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_dismas"],"flags":null,"goto":null},{"text":"Though that was my [good coat].","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_dismas"],"flags":null,"goto":null},{"text":"Aw, guess you'll owe me a drink fer all that savin' we did today.","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_dismas"],"flags":null,"goto":null},{"text":"I prefer wine to hostpitals anyhow.","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_dismas"],"flags":null,"goto":null},{"text":"He winks, adjusting his bandana.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_dismas"],"flags":null,"goto":null},{"text":"A mug of the finest ale when we arrive, on me, then!","speaking":"Player","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_dismas"],"flags":null,"goto":null},{"text":"He chuckles, and motions for reynauld to get ready.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_dismas"],"flags":null,"goto":null},{"text":"Who can say no to an' offer like that?","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_dismas"],"flags":null,"goto":null},{"text":"Now, let's get this show on the road.","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_dismas"],"flags":null,"goto":null},{"text":"Reynauld, please, let me see if anything is wrong.","speaking":"Player","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"He stands there, unmoving.","speaking":"Narrator","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"I said I am fine.","speaking":"Reynauld","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"We must make haste, if we're to reach the hamlet before sundown.","speaking":"Reynauld","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"He moves away, but it's plain to see the limp in his gait.","speaking":"Narrator","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"You put a hand on his shoulder.","speaking":"Narrator","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"Please, allow me.","speaking":"Player","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"You're in no shape to set out just yet.","speaking":"Player","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"(Why does he have to be so stubborn? Just let me help!)","speaking":"Player","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"His posture betrays his hesitation.","speaking":"Narrator","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"Eventually, he relents, turning back to face you.","speaking":"Narrator","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"...","speaking":"Reynauld","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"Thank you, Heir. Your kindness is a blessing.","speaking":"Reynauld","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"He allows you to inspect his leg.","speaking":"Narrator","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"There is a lot of bruising, but your initial assesment was correct.","speaking":"Narrator","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"Still, you do your best to clean up the small cuts and scrapes.","speaking":"Narrator","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"See? All better now.","speaking":"Player","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"You look up from where you;re kneeling in front of him, before you roll down his breeches.","speaking":"Narrator","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"The helmet renders his expression unreadable.","speaking":"Narrator","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"Eventually, as if reminded where he is, he jerks his leg back and offers you a hand.","speaking":"Narrator","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"My sincerest thanks, heir _name.","speaking":"Reynauld","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"Of course!","speaking":"Player","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"It's the least I could do for such an valiant protector.","speaking":"Player","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"He turns away again, signaling for Dismas to stand.","speaking":"Narrator","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"Still... Quiely, he turns his head to you.","speaking":"Narrator","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"Please, come by the abbey sometime.","speaking":"Reynauld","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"We've Light to thank for our safe return.","speaking":"Reynauld","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"The battle was hard, but won.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_noone"],"flags":null,"goto":null},{"text":"You escorts did their job.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_noone"],"flags":null,"goto":null},{"text":"The road leading to the {Hamlet} should be clear now.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_noone"],"flags":null,"goto":null},{"text":"(They'll be fine.)","speaking":"Player","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_noone"],"flags":null,"goto":null},{"text":"There's a clearing up there, we may camp, if you feel the need.","speaking":"Player","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_noone"],"flags":null,"goto":null},{"text":"There's a murmur in the wind.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_noone"],"flags":null,"goto":null},{"text":"{\"Welcome Home\"}","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_noone"],"flags":null,"goto":null},{"text":"Your companions are a bit worse for the wear, but as you asses earlier - they're unharmed.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_noone"],"flags":null,"goto":null},{"text":"Your companions are a bit worse for the wear, but as you asses earlier - they're unharmed.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":[{"text":"Check on them.","flags":["!corruption_one"],"goto":""},{"text":"Time is wasting.","flags":[],"goto":""}],"background":null,"conditions":["help_noone"],"flags":null,"goto":null},{"text":"Stricken with a sudden empathy, you move back to your companions.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"My apologies.","speaking":"Player","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"How are you feeling?","speaking":"Player","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"Eh.","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"Coulda been worse I suppose.","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"I ain't seen real action fer months now, tis was as good as practice as any.","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"He shrugs.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"The fight was won, that is all that matters.","speaking":"Reynauld","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"There's a grateful note in his voice.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"Alright, let's set out.","speaking":"Player","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_noone"],"flags":null,"goto":null},{"text":"...","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_noone"],"flags":null,"goto":null},{"text":"Light, take us into your care.","speaking":"Reynauld","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":["help_noone"],"flags":null,"goto":null},{"text":"With the immediate threat dealt with, you continue your journey to the Hamlet.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"},{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":[],"flags":null,"goto":"hamlet_arrival"}],"parentChapter":"intro_chapter","background":"/images/projects/dddsim/backgrounds/intro-broken-carriage.png"},{"id":"hamlet_arrival","dialogues":[{"text":"As the sun sets, you finally arrive at the hamlet.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"The journey has been long and treacherous, but you have made it.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"The hamlet, though in disrepair, holds a glimmer of hope.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Dismas and Reynauld escort you to the {manor}, a grand but dilapidated building at the heart of the hamlet.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"...","speaking":"Player","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":null,"flags":null,"goto":null},{"text":"It looms over you.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":null,"flags":null,"goto":null},{"text":"Warning,","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":null,"flags":null,"goto":null},{"text":"[Crushing],","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":null,"flags":null,"goto":null},{"text":"{Suffocating} you with it's presence.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":null,"flags":null,"goto":null},{"text":"(So this is where...)","speaking":"Player","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":null,"flags":null,"goto":null},{"text":"Dismas notices the shudder that runs through you.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_dismas"],"flags":null,"goto":null},{"text":"Keep yer head up, _name.","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_dismas"],"flags":null,"goto":null},{"text":"This ain't a ruin or nothin.","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_dismas"],"flags":null,"goto":null},{"text":"It ain't much much now, either, but it's potential.","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_dismas"],"flags":null,"goto":null},{"text":"His hand is a welcome pressure on your shoulder.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_dismas"],"flags":null,"goto":null},{"text":"Now, ya ain't gotta set up shop 'ere, just sayin'.","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_dismas"],"flags":null,"goto":null},{"text":"I'm sure yer folks wouldn't mind if ya holed up somewhere else.","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_dismas"],"flags":null,"goto":null},{"text":"His words are meant to comfort, in his own way,","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_dismas"],"flags":null,"goto":null},{"text":"But your way ahead is clear.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_dismas"],"flags":null,"goto":null},{"text":"This is where it started.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_dismas"],"flags":null,"goto":null},{"text":"You swallow the strange feeling down.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_dismas"],"flags":null,"goto":null},{"text":"Thanks Dismas.","speaking":"Player","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_dismas"],"flags":null,"goto":null},{"text":"I have to make this right.","speaking":"Player","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_dismas"],"flags":null,"goto":null},{"text":"But... There's a lot of space here.","speaking":"Player","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_dismas"],"flags":null,"goto":null},{"text":"If you need a [place to stay]...","speaking":"Player","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_dismas"],"flags":null,"goto":null},{"text":"The doors are open.","speaking":"Player","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_dismas"],"flags":null,"goto":null},{"text":"The corner's of Dismas' eyes crinkle.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_dismas"],"flags":null,"goto":null},{"text":"You can't be certain, but it looks like he's smiling.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_dismas"],"flags":null,"goto":null},{"text":"Ya know what?","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_dismas"],"flags":null,"goto":null},{"text":"I might just take ya up on that offer.","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_dismas"],"flags":null,"goto":null},{"text":"Haven't gotten ta sleep on a proper bed, since forever.","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_dismas"],"flags":null,"goto":null},{"text":"His hand leaves your shoulder.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_dismas"],"flags":null,"goto":null},{"text":"Now me an' tin man are gonna leave ya to get all comfortable 'ere.","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_dismas"],"flags":null,"goto":null},{"text":"Oi, ya hear that, holy man?","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_dismas"],"flags":null,"goto":null},{"text":"We're all done 'ere!","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_dismas"],"flags":null,"goto":null},{"text":"He jams his elbow in Reynaulds side for good measure.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_dismas"],"flags":null,"goto":null},{"text":"Ow!","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_dismas"],"flags":null,"goto":null},{"text":"Right into the steel plate.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_dismas"],"flags":null,"goto":null},{"text":"Their casual camraderie brings a smile to your face.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_dismas"],"flags":null,"goto":null},{"text":"(Maybe this won't be so bad...)","speaking":"Player","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_dismas"],"flags":null,"goto":null},{"text":"You are {doomed}.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_dismas"],"flags":null,"goto":null},{"text":"Before you can say anything, Reynauld steps forward.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"'Tis not a place of honor.","speaking":"Reynauld","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"He looks up, surveying the state of the building.","speaking":"Narrator","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"But it is secure against any more miscreants.","speaking":"Reynauld","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"I shall enlist the help of the locals to bring it up to thine standard, Heir.","speaking":"Reynauld","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"Fervent adoration permeates his every word.","speaking":"Narrator","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"He really believes that you will succeed.","speaking":"Narrator","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"When you don't answer, he turns to you.","speaking":"Narrator","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"This shall be the most tasking of holy missions.","speaking":"Reynauld","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"But have faith.","speaking":"Reynauld","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"We've light on our side, and helping souls aplenty.","speaking":"Reynauld","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"He is armoured from head to toe, but you detect a hint of smile beneath the righteous words.","speaking":"Narrator","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"Thank you, Reynauld.","speaking":"Player","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"It is strange to be here, and the task will be nigh impossible.","speaking":"Player","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"How come you have so much faith?","speaking":"Player","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"He [looks] at you, for the first time since the ambush.","speaking":"Narrator","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"A strange question... Faith is what gives life purpose, Heir.","speaking":"Reynauld","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"It is our only weapon against this miasmatic corruption.","speaking":"Reynauld","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"It is what makes good men into righteous men.","speaking":"Reynauld","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"It feels like he's looking past you now.","speaking":"Narrator","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"The moment passes, he lowers his head.","speaking":"Narrator","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"That is... comforting.","speaking":"Player","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"Thank you again Reynauld.","speaking":"Player","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"I will be calling on you in the coming days.","speaking":"Player","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"There is much work to be done.","speaking":"Player","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"(What a strange pair, a convict and a holy man...)","speaking":"Player","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"I won't keep you anymore.","speaking":"Player","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"if you're in need of shelter, the doors of the estate are open to you.","speaking":"Player","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"There is a light breeze in the air.","speaking":"Narrator","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"Thine offer is generous, Heir, but I mustn't accept.","speaking":"Reynauld","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"It is not right for a knight to lodge with nobility.","speaking":"Reynauld","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"I shall stay at the abbey, the quietness there will be most appropiate.","speaking":"Reynauld","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"You nod.","speaking":"Narrator","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"Reynauld is a strange man, but he trusts you completely.","speaking":"Narrator","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"Take care, then.","speaking":"Player","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"I shall see you soon.","speaking":"Player","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"Farewell, Heir.","speaking":"Reynauld","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"Thief! Our work is done here, we may depart!","speaking":"Reynauld","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"(There is much to be done, but with friends at my side, maybe it won't be so bad...)","speaking":"Player","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"You are {doomed}.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_reynauld"],"flags":null,"goto":null},{"text":"(...where I shall live.)","speaking":"Player","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_noone"],"flags":null,"goto":null},{"text":"You meet the building head on.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":["help_noone"],"flags":null,"goto":null},{"text":"Dismas and Reynauld help to carry your things inside, despite their exhaustion.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone"],"flags":null,"goto":null},{"text":"The trek to the Hamlet was difficult for them.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone"],"flags":null,"goto":null},{"text":"...","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone"],"flags":null,"goto":null},{"text":"Standing inside, the house is eerily silent.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone"],"flags":null,"goto":null},{"text":"The old brick that forms the walls is cold","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","corruption_one"],"flags":null,"goto":null},{"text":"Strangely, despite your light overcoat, you don't mind the chill at all.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","corruption_one"],"flags":null,"goto":null},{"text":"Looking around, the manor doesn't look half as destitute than your venerable {Ancestor} made it out to be.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","corruption_one"],"flags":null,"goto":null},{"text":"(What strange books... without any labels.)","speaking":"Player","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","corruption_one"],"flags":null,"goto":null},{"text":"You feel a pull towards a particular one, marked by your hourses sigil.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","corruption_one"],"flags":null,"goto":null},{"text":"The carpet of dust makes it difficult to breathe in this corner.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","corruption_one"],"flags":null,"goto":null},{"text":"(I need some proper Housework done around here.)","speaking":"Player","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","corruption_one"],"flags":null,"goto":null},{"text":"Hey, Reynauld-","speaking":"Player","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","corruption_one"],"flags":null,"goto":null},{"text":"There's nobody here anymore.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","corruption_one"],"flags":null,"goto":null},{"text":"Exhausted by the journey, your companions quietly slinked away.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","corruption_one"],"flags":null,"goto":null},{"text":"...","speaking":"Player","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","corruption_one"],"flags":null,"goto":null},{"text":"(I suppose I have time to explore the manor more, then.)","speaking":"Player","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","corruption_one"],"flags":null,"goto":null},{"text":"There are secrets you shouldn't disturb buried here.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","corruption_one"],"flags":null,"goto":null},{"text":"Though, the dread of the manor feels more... {familiar}.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","corruption_one"],"flags":null,"goto":null},{"text":"It is [your] Estate now.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","corruption_one"],"flags":null,"goto":null},{"text":"[Too] silent. Unnaturally so.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"You take a few steps backwards, until you almost topple the thief over.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"My apologies! I didn't hear you there!","speaking":"Player","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"Heh, funny ya say that...","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"He catches his balance easily, like a cat dancing on the ledge.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"In his hands, there is a box, filled wither with what clothing you managed to pack, or the academic supplies you thought were useful.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"He's adept at hiding it, but the exhaustion from the journey here took it's toll on him.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"What do ya got packed 'ere anyways?","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"It feels like a ton of bricks - don't tell em the noble house wanted ya to pack gold bars with ya?","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"He sets the box down, the leans down, lowering his voice slightly.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"Though if I were ye, I wouldn't be leavin' yer valuables all strewn around...","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"...lest ya wan't the walkin' tin can snagging one of yer books!","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"He barks out a laugh.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"We are damn ner keelin' over, _name.","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"So, if ya care t'find me after yer done cozyin' up 'here, I'll be in town.","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"[Self-medicatin'] as it were.","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"He points over his shoulder, where the shadow of reynauld falls throught he door.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"'ol bloodhound? He'll prolly be at the convent.","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"Pffft, the [Abbey] more like, say's he's got a wife and kid out there somewhere.","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"He gives you a semi dramatic bow.","speaking":"Narrator","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"An' now we'll leave [Your Esteemed Heirecy].","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"Take care.","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/happy.png"}],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"With his steps fading, the house falls silent once again.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"You can hear the wood creaking, and their voices outside.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"You are {doomed}.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-foyer.png","conditions":["help_noone","!corruption_one"],"flags":null,"goto":null},{"text":"After settling in, you feel a renewed sense of purpose.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":[],"flags":null,"goto":null},{"text":"You decide to visit one of the buildings in the hamlet to see how you can assist your companions.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":"/images/projects/dddsim/backgrounds/mansion-outside.png","conditions":null,"flags":null,"goto":"main_menu"}],"parentChapter":"intro_chapter","background":"/images/projects/dddsim/backgrounds/town-view.png"},{"id":"main_menu","dialogues":[{"text":"What would you like to do next?","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"What would you like to do next?","speaking":"Narrator","characters":[],"input":null,"choices":[{"text":"Organize a new expedition","flags":[],"goto":"expedition_setup"},{"text":"Talk to Dismas","flags":[],"goto":"talk_dismas"},{"text":"Talk to Reynauld","flags":[],"goto":"talk_reynauld"},{"text":"Talk to Junia","flags":[],"goto":"talk_junia"},{"text":"Talk to Paracelsus","flags":[],"goto":"talk_paracelsus"}],"background":null,"conditions":null,"flags":null,"goto":null}],"parentChapter":"intro_chapter","background":"/images/projects/dddsim/backgrounds/town-view.png"},{"id":"expedition_setup","dialogues":[{"text":"Time to organize a new expedition.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Your journey is just beginning.","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"{There is so much to be done.}","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"Hey psst, did you like this proof-of-concept demo?","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":null},{"text":"If you want to help me write something more substantial, shoot me an email at darkestdungeondatingsim@gmail.com!","speaking":"Narrator","characters":[],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":"end"}],"parentChapter":"intro_chapter","background":"/images/projects/dddsim/backgrounds/expedition.png"},{"id":"talk_dismas","dialogues":[{"text":"What's on your mind, [_name]?","speaking":"Dismas","characters":[{"name":"Dismas","sprite":"/images/projects/dddsim/characters/dismas/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":"main_menu"}],"parentChapter":"intro_chapter","background":"/images/projects/dddsim/backgrounds/tavern.png"},{"id":"talk_reynauld","dialogues":[{"text":"How can I assist you, [_name]?","speaking":"Reynauld","characters":[{"name":"Reynauld","sprite":"/images/projects/dddsim/characters/reynauld/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":"main_menu"}],"parentChapter":"intro_chapter","background":"/images/projects/dddsim/backgrounds/abbey.png"},{"id":"talk_junia","dialogues":[{"text":"Do you need healing, [_name]?","speaking":"Junia","characters":[{"name":"Junia","sprite":"/images/projects/dddsim/characters/junia/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":"main_menu"}],"parentChapter":"intro_chapter","background":"/images/projects/dddsim/backgrounds/sanitarium.png"},{"id":"talk_paracelsus","dialogues":[{"text":"What knowledge do you seek, [_name]?","speaking":"Paracelsus","characters":[{"name":"Paracelsus","sprite":"/images/projects/dddsim/characters/paracelsus/neutral.png"}],"input":null,"choices":null,"background":null,"conditions":null,"flags":null,"goto":"main_menu"}],"parentChapter":"intro_chapter","background":"/images/projects/dddsim/backgrounds/laboratory.png"}],"id":"intro_chapter","order":-1,"title":"The Old Road","start":"start"}],
MAINMENU_BG : "/images/projects/dddsim/backgrounds/main.png",
GAMETITLE : "Heart of Darkness: A DD1 Dating Sim",
GAME_VERSION : 0,
}
GAME.PLAYERSTATE.settings = Object.keys(GAME.PLAYERSTATE.settings).reduce((acc, key) => {
acc[key] = GAME.PLAYERSTATE.settings[key].value;
return acc;
}, {});